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Game Mogul



Joined: 30 Jan 2005
Posts: 241
Location: Neenerneener Land

 Post Posted: Tue Oct 04, 2005 8:49 pm    Post subject: New Blender Features
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Woo hoo!

http://orange.blender.org/

Look especially at:

http://orange.blender.org/blog/licence-to-drive

And now for something completely different:

I'm sorry I've ever said this, but the reason you haven't seen any ships from me is that I can't ship model. It try and I try, but it just turns out too smooth and organic looking and not industrial (think speeders from first Lilo and Stitch movie only crappier). I'm a character modeller. Goon is a ship modeller (who cheats by not rendering his ships himself Razz). I just need practice to apply what I know to ship modelling, but I can only model organic shapes such as plants and creatures right now. If you want, I'll show you this character I'm working on (time allowing). It's not at a showable stage now, but will be eventually (i.e. probably next month - workload is tremendous right now). In a couple of days I'll post some previz sketches I've done.

-Mogul
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"Never sneak up on a turtle while he's welding"
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appleide



Joined: 04 Oct 2005
Posts: 117
Location: Sydney, Canada. (oops I spelt australia wrong...)

 Post Posted: Wed Oct 05, 2005 12:07 am    Post subject:
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hmmm.... introduce a new race like the bugs in starship troopers or tyrannids in warhammer 40k.... then you can model creatures and use them as ships... Laughing


just j/k... please don't.


But you can model characters and put them in the mission computer page? or even the planet page? or like pictures of dockworkers unloading cargo? That would make landing on planets less tedious. (unless it increases too much in loading time)

But what do you use to model in 3D? I want to try.... I've taken a course in 2D graphics design Rolling Eyes ... But that was like designing presentations, "touch screens" and ads....
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Game Mogul



Joined: 30 Jan 2005
Posts: 241
Location: Neenerneener Land

 Post Posted: Wed Oct 05, 2005 1:07 am    Post subject:
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I use Blender 3D and The GIMP (just do a search on this site for blender or gimp and you essentially find all my posts Laughing).

In short:
Blender 3D:
www.blender3d.org

The GIMP:
www.gimp.org

They are both freeware/open-source and are bery powerful. Blender is a modeller and GIMP is a texturer/photo-manipulator.

-Mogul
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appleide



Joined: 04 Oct 2005
Posts: 117
Location: Sydney, Canada. (oops I spelt australia wrong...)

 Post Posted: Wed Oct 05, 2005 1:30 am    Post subject:
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Thankyou!!!
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Game Mogul



Joined: 30 Jan 2005
Posts: 241
Location: Neenerneener Land

 Post Posted: Wed Oct 05, 2005 6:23 pm    Post subject:
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You're welcome.

If you need any help with either, just post it here.

-Mogul
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