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Gwynoid
Joined: 17 Apr 2004 Posts: 86 Location: MA
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Posted: Sun Apr 18, 2004 11:54 pm Post subject: Bugs Thread |
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Here is the place to post bugs; here goes.
- crashes when I edit money.
- crashes when I click cargo on helpless ship.
- I can board ships even after they'd blown up; kinda weird
- ships appear to be half the size of planets; and appear to enter them, or just bounce off.
- on overhead view (caps-lock) There is no ship
That's it for now!!! |
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Paul
Joined: 17 Apr 2004 Posts: 447 Location: Chicago
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Posted: Mon Apr 19, 2004 12:16 am Post subject: |
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- crashes when I edit money.
When you say "edit money", do you mean in your player file?
- crashes when I click cargo on helpless ship.
The cargo crashing thing should have been fixed in 0.4.10, is that what you're using now?
- I can board ships even after they'd blown up; kinda weird
Are the blown-up ships that you're boarding actually gone, or just in the process of blowing up?
- ships appear to be half the size of planets; and appear to enter them, or just bounce off.
Extreme realism wouldn't be too fun. Either planets would be really humongous or ships would be tiny. And when the ships look like they're entering a planet, they're landing. When they bounce off, well, the planet just got it the way and, yup, they bounce off |
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Cap'n Hector
Joined: 17 Apr 2004 Posts: 85 Location: CA
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Posted: Mon Apr 19, 2004 5:34 am Post subject: |
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Paul wrote: |
Extreme realism wouldn't be too fun. Either planets would be really humongous or ships would be tiny. And when the ships look like they're entering a planet, they're landing. When they bounce off, well, the planet just got it the way and, yup, they bounce off |
But I wanna see huge explosions when ships run into planets! _________________ Cap'n Hector |
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Gwynoid
Joined: 17 Apr 2004 Posts: 86 Location: MA
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Posted: Mon Apr 19, 2004 12:36 pm Post subject: |
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That would be nice. In Battle, if they get out of control, anything they run into blows up, except for planets. |
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Paul
Joined: 17 Apr 2004 Posts: 447 Location: Chicago
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Posted: Mon Apr 19, 2004 2:26 pm Post subject: |
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I could add damage from collisions. Of course, then I'd need to update the AI so they try to avoid collisions, but I should probably do that, anyway |
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Gwynoid
Joined: 17 Apr 2004 Posts: 86 Location: MA
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Posted: Mon Apr 19, 2004 2:53 pm Post subject: |
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Yes, but a plot would probably be better to implement at the moment. |
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Cap'n Hector
Joined: 17 Apr 2004 Posts: 85 Location: CA
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Posted: Mon Apr 19, 2004 3:13 pm Post subject: |
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Paul wrote: |
I could add damage from collisions. Of course, then I'd need to update the AI so they try to avoid collisions, but I should probably do that, anyway |
I was kidding aboveā¦having collision damage would be very annoying in the 2D plane we use now. _________________ Cap'n Hector |
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Paul
Joined: 17 Apr 2004 Posts: 447 Location: Chicago
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Posted: Thu May 20, 2004 3:33 pm Post subject: |
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I've recently discovered a problem, but since it affects earlier versions of Event Horizon that I know used to work, I think it may just be that I am currently running 10.2.4 instead of 10.2.8. Anyway, if I attack an Agamemnon, it turns red and then the whole app freezes, and I can't even force quit (I have to pull the plug!).
If you could confirm that this either happens or doesn't happen, I'd appreciate it. _________________ Differentiation is an integral part of calculus. |
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Gwynoid
Joined: 17 Apr 2004 Posts: 86 Location: MA
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Posted: Thu May 20, 2004 7:02 pm Post subject: |
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Doesn't happen. 10.3.3 _________________ BUILT FOR MAC OS X!!! |
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