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Killer Monster Snow Goon
Joined: 30 Sep 2004 Posts: 14
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Posted: Mon Jul 04, 2005 6:00 am Post subject: .6 Comments from a very important observer |
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Alrighty, this sure has improved since last I saw. My ideas:
SPACE DUST: Please add something that way I can tell I am actually moving. Add lots of random single polygons floating around and not moving. When you move around then you actually have a sense of motion because the stuff around you is moving. Get what I mean?
Mouse controll: Figure out a way to tell then when I bring the mouse to the left the ship should keep turing to the left untill I go back to the center. Having to slide over pick the mouse up and slide over again to make big turns will be bad for combat later on. Also add a bit of lag. When I drag the mouse over the ships nose follows the mouse but does not move instatly with the mouth. That makes is more realistic and more fun. The way it is just seems wrong. Also allow scroll wheel on mouse to controll thrust.
Interface graphics: I have free time, let me help you out. DoI has stalled, again so I have time to devote my self to other stuff for the time being.
Ship graphics: Obviously you brought someone else on becuase some of the newer ones ain't to shabby, still the old ones need redos.
Prefrences: Let me choose my own key bidings!!
This was a blunt accessment of what needs fixing. Pardon the apples but I am tired and need to go to bed now. Good bye.
the Goon |
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Game Mogul
Joined: 30 Jan 2005 Posts: 241 Location: Neenerneener Land
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Posted: Mon Jul 04, 2005 6:11 am Post subject: |
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If I had a working copy of EH, I probably would have picked up on these ideas as well. Paul is trying to get GNUStep to port EH to Linux and I finally got Gentoo to work so I can start helping with the port. Once we get that all sorted out, then I can really help with devel. All I've been able to do is comment - not very fun.
-Mogul
P.S. Thanks Paul for all you've done.
P.P.S. What kind of lousy name is Killer Monster Snow Goon? I mean, seriously... And what's with the haircut? Don't trust him guys, his modelling skills are sub-par.
P.P.P.S. Goon and I are friends, we poke each other . _________________ "Never sneak up on a turtle while he's welding" |
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Killer Monster Snow Goon
Joined: 30 Sep 2004 Posts: 14
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Posted: Mon Jul 04, 2005 5:26 pm Post subject: |
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Feh...You call this sub-par
Modeled in blender 3d, and yes I know that one is too high poly for game use. Its going to be rendered from many angles and placed as a texture onto a low polygon version. Unfourtonately EH can't use this one becuase its from Project Revolution.
the Goon |
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Game Mogul
Joined: 30 Jan 2005 Posts: 241 Location: Neenerneener Land
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Posted: Mon Jul 04, 2005 7:05 pm Post subject: |
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Dude, that rules just like Cannon Fodder (inside joke)! What did you use to render? Yafray, Maya, 3DSMax?
-Mogul _________________ "Never sneak up on a turtle while he's welding" |
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Paul
Joined: 17 Apr 2004 Posts: 447 Location: Chicago
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Posted: Mon Jul 04, 2005 11:26 pm Post subject: |
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Come to think of it... I'm not sure we've seen any of Mogul's exalted spaceship graphics
As for what you should do, anything like that is good! I'm sure a place can be found for just about anything, really. If it doesn't look retarded. Maybe even if it does... erm, no. Never mind that last bit.
Adding space dust is a good idea. Ironically, the mouse control you describe is what I had originally, but people didn't like. I can add it back in as a toggle mode.
I will now be out for the rest of the week. Catch ya's later. _________________ Differentiation is an integral part of calculus. |
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Killer Monster Snow Goon
Joined: 30 Sep 2004 Posts: 14
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Posted: Tue Jul 05, 2005 12:12 am Post subject: |
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Well what I ddin't like about the old mouse controll was how jumpy was.
-Centorian |
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redshift9
Joined: 28 May 2005 Posts: 21 Location: Carrboro, NC, USA
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Posted: Tue Jul 05, 2005 2:58 am Post subject: |
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Quote: |
Feh...You call this sub-par |
Woah. Nice.
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P.P.P.S. Goon and I are friends, we poke each other |
That's a relief! I was reaching for the fire extinguisher. |
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Game Mogul
Joined: 30 Jan 2005 Posts: 241 Location: Neenerneener Land
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Posted: Tue Jul 05, 2005 6:32 am Post subject: |
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I've almost got something really cool done - promise! Most of my posts were rushed; I haven't had very much time this past year. I know it sounds like I'm making foolhardy excuses, but it's true! I'll show you something as soon as possible.
-Mogul
P.S. Another excuse is that one of my webspaces was only accessible through Wind... I mean Doors and it kept crashing; for a long time I couldn't even get to my space.
P.P.S. Hey, I thought you were going to be gone for a week? I was going to get my stuff prepared then - I thought I had time. You stink . _________________ "Never sneak up on a turtle while he's welding" |
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Dorth
Joined: 10 Feb 2005 Posts: 23 Location: Somewhere off the chart :P
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Posted: Tue Jul 05, 2005 11:45 pm Post subject: |
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If you don'T know where his name comes from, then you have never read Calvin & Hobbes, which means you've got no culture!!! Joking ^^ _________________ "Violence is the last resort of the incompetence", Isaac Asimov
"Physic has it's limits, but words have none", Anonymus
"What is consciousness? Is it apart from the biological or nested within?", Frank Herbert
A+B*C-D/E^F=42 |
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Game Mogul
Joined: 30 Jan 2005 Posts: 241 Location: Neenerneener Land
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Posted: Wed Jul 06, 2005 5:37 am Post subject: |
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No, I knew that - I have most of the books. The ones I don't, I got from the library. Clavin and Hobbes rules like Cannon Fodder!
-Mogul _________________ "Never sneak up on a turtle while he's welding" |
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Dorth
Joined: 10 Feb 2005 Posts: 23 Location: Somewhere off the chart :P
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Posted: Wed Jul 06, 2005 11:47 pm Post subject: |
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LOL, nice ^^
(BTW, post a pic of his new hair cut ^^) _________________ "Violence is the last resort of the incompetence", Isaac Asimov
"Physic has it's limits, but words have none", Anonymus
"What is consciousness? Is it apart from the biological or nested within?", Frank Herbert
A+B*C-D/E^F=42 |
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Paul
Joined: 17 Apr 2004 Posts: 447 Location: Chicago
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Posted: Fri Jul 15, 2005 1:22 pm Post subject: Re: .6 Comments from a very important observer |
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Killer Monster Snow Goon wrote: |
Ship graphics: Obviously you brought someone else on becuase some of the newer ones ain't to shabby, still the old ones need redos.
Prefrences: Let me choose my own key bidings!!
the Goon |
Somehow I didn't notice these paragraphs before
You are right about the ship graphics, that's attributable to Mike.
As for the preferences, you can make your own key bindings. In the preferences screen, nagivate using the up/down arrow keys or the mouse, then hit return to switch to edit mode on the entry you want to change. _________________ Differentiation is an integral part of calculus. |
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appleide
Joined: 04 Oct 2005 Posts: 117 Location: Sydney, Canada. (oops I spelt australia wrong...)
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Posted: Thu Oct 06, 2005 2:16 am Post subject: |
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Killer Monster Snow Goon, I am not sure if you still read these forums, or actually did model that cool 3d model ship.... but It'd be nice if you could draw some for Event horizon... |
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Game Mogul
Joined: 30 Jan 2005 Posts: 241 Location: Neenerneener Land
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Posted: Thu Oct 06, 2005 2:24 am Post subject: |
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Yes he modelled that ship, and no he's not reading to forums any more. DoI hit a snag but's back (I think - no, wait... they're down), but he's back in school now.
-Mogul _________________ "Never sneak up on a turtle while he's welding" |
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appleide
Joined: 04 Oct 2005 Posts: 117 Location: Sydney, Canada. (oops I spelt australia wrong...)
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