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appleide
Joined: 04 Oct 2005 Posts: 117 Location: Sydney, Canada. (oops I spelt australia wrong...)
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Posted: Wed Oct 05, 2005 4:35 am Post subject: .bundle |
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How do I open ".bundle" files? I want to look at cap hectors plug for example in creating a plug in. Can there be more specific instructions to tell me how I can create plug ins? (like what software I need etc. A tutorial for a very simple plug, like a new weapon or something) |
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Game Mogul
Joined: 30 Jan 2005 Posts: 241 Location: Neenerneener Land
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Posted: Wed Oct 05, 2005 6:12 pm Post subject: |
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I'm not sure, but I'm assuming it's just a text file. Just APPLE+I the file and make it open with Simple Text or something.
-Mogul _________________ "Never sneak up on a turtle while he's welding" |
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Paul
Joined: 17 Apr 2004 Posts: 447 Location: Chicago
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Posted: Wed Oct 05, 2005 7:14 pm Post subject: |
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Actually, a .bundle is a folder, much like applications are special folder with a .app extension. You can right (control) click on it and say "Show Package Contents", which opens it in a Finder window.
A slightly out-of-date plugin development guide is available here: http://www.viscerallogic.com/event_horizon/Plugin%20Guide.html
Most of those entries are still around, and new ones I think are mostly fairly obvious. _________________ Differentiation is an integral part of calculus. |
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appleide
Joined: 04 Oct 2005 Posts: 117 Location: Sydney, Canada. (oops I spelt australia wrong...)
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Posted: Thu Oct 06, 2005 12:28 am Post subject: |
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How could I've missed that? Normally, when I join some freeware/open source project, is open its app, then check the contents to see how it 'basically' works.... Probably because I thought .bundle was a document though.... |
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