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Paul
Joined: 17 Apr 2004 Posts: 447 Location: Chicago
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Posted: Thu Feb 16, 2006 11:19 pm Post subject: Menus |
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I was sitting in a boring, impossible-to-follow lecture this afternoon (something about how if the divergence of body forces in a 2D object is 0, then stress is not dependent on Poisson's ratio ), when I was struck by a thought - there are already quite a few key combos in EH, and adding new features can only result in more. So I think I'm going to add a menu interface, so instead of memorizing dozens of obscure key-combos, you just need to know a few, and can then access related commands through those.
I'll make them to match the buttons. _________________ Differentiation is an integral part of calculus. |
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Game Mogul
Joined: 30 Jan 2005 Posts: 241 Location: Neenerneener Land
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Posted: Fri Feb 17, 2006 4:16 am Post subject: |
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Like in Blender, for subdividing surfaces, you hit the W key and pops up a menu listing all the different types of subdividing. Then you select the one you want, DONE!
Great idea, Paul.
-Mogul _________________ "Never sneak up on a turtle while he's welding" |
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Paul
Joined: 17 Apr 2004 Posts: 447 Location: Chicago
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Posted: Sat Feb 18, 2006 10:40 pm Post subject: |
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Yup! Here's a special sneak preview:
_________________ Differentiation is an integral part of calculus. |
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