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Offering my services (graphics)
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delta wolph



Joined: 17 Apr 2004
Posts: 4
Location: SoCal

 Post Posted: Sat Apr 17, 2004 7:15 pm    Post subject: Offering my services (graphics)
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I'd be glad to offer some of my (albeit limited) talent towards this game. I'm really liking it so far, already enjoyable.

I can do some 3D modeling and 2D art (menus, etc).

Either reach me by AIM at deltawolph or email at iamwallflower@yahoo.com

Thanks, and I hope I can help out.

EDIT: oh yeah, some web design too
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Paul



Joined: 17 Apr 2004
Posts: 447
Location: Chicago

 Post Posted: Mon Apr 19, 2004 12:06 am    Post subject:
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Well, when I get the 3D editor working, you can certainly take a look at that. Otherwise, what about planets? That just needs a square graphic so that the left and right edges are identical to make it seamless, but I've kind of run out of new ideas for making distinguishable planets Laughing

What do you think of the current button scheme? If you have something you like better I'm happy to take a look at it.
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Gwynoid



Joined: 17 Apr 2004
Posts: 86
Location: MA

 Post Posted: Mon Apr 19, 2004 12:09 am    Post subject:
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Button Scheme?
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Paul



Joined: 17 Apr 2004
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Location: Chicago

 Post Posted: Mon Apr 19, 2004 12:11 am    Post subject:
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As in the "accept", "buy", "leave", ... buttons. The green font on dark semi-rounded button look.
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Gwynoid



Joined: 17 Apr 2004
Posts: 86
Location: MA

 Post Posted: Mon Apr 19, 2004 12:12 am    Post subject:
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hmmm...


*looks into it*

Looks Fine!!! Very Happy
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Bill_Ding_



Joined: 02 Feb 2006
Posts: 55
Location: SLC , UT

 Post Posted: Fri Feb 03, 2006 8:55 pm    Post subject:
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Hey... it's another new member! I played this thing for five seconds & I'm hooked. Just thought I'd follow delta wolph's lead and offer my services as well.... I don't know much programming other than java, but i can definitely do the whole 3d modeling thing or texture de-seaming... so if I can help, I'd be more than happy to!
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Paul



Joined: 17 Apr 2004
Posts: 447
Location: Chicago

 Post Posted: Sat Feb 04, 2006 2:28 pm    Post subject:
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Great! Welcome aboard. I've got the programming in hand (although the source is available to whoever wants it), but we can definitely always use more graphics.

Spaceships, planet textures, whatever you feel like doing... Very Happy

And, of course, if you come up with any radical new ideas, they're welcome, too!
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Bill_Ding_



Joined: 02 Feb 2006
Posts: 55
Location: SLC , UT

 Post Posted: Mon Feb 13, 2006 9:12 pm    Post subject: Syssysslwyssna Shuttle!!!!
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Okay, so I really like the Syssysslwyssna idea, so i tried to keep to redshift9's specifications..... got carried away.... and, well... here's my idea of a shuttle:

http://www.geocities.com/abigelo5/Shuttle.zip



I think it looks really cool just plain white. Whaddya think? What if all the Syssysslwyssna ships were a solid color? okay, so i really didn't want to do a texture for it.... or maybe solid black?
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Last edited by Bill_Ding_ on Mon Feb 27, 2006 8:30 pm; edited 1 time in total
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Paul



Joined: 17 Apr 2004
Posts: 447
Location: Chicago

 Post Posted: Tue Feb 14, 2006 12:25 am    Post subject:
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I like it! The geometry goes very well with what I had in mind for the Syssylwyssna.

I think it will probably need some texture, but it would definitely have to be something just simple and elegant. It's fine as it is for now, though.

BTW, what 3D modeller are you using?

Here's the pictures of his ship:


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Bill_Ding_



Joined: 02 Feb 2006
Posts: 55
Location: SLC , UT

 Post Posted: Tue Feb 14, 2006 8:12 pm    Post subject:
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I'm using Cinema4d mostly because I'm used to it.... and because all the macs on campus have it. If only they'd upgrade to the new version.... texturing would be easy as pie...... Crying or Very sad

and thanks for the input. I'll see what i can do...
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Bill_Ding_



Joined: 02 Feb 2006
Posts: 55
Location: SLC , UT

 Post Posted: Tue Feb 14, 2006 9:43 pm    Post subject:
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hey, done already. This doesn't exactly scream elegant or anything, but i think it kinda fits. Screenshots:





and file:

http://www.geocities.com/abigelo5/Shuttle.zip
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