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Paul



Joined: 17 Apr 2004
Posts: 447
Location: Chicago

 Post Posted: Sat Jul 10, 2004 5:24 pm    Post subject: Event Horizon 0.5.4
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Event Horizon 0.5.4

I'm currently working on adding features to make it more interactive. New features in this release include:


  • Added inertial compensator mod
  • Governments may have enemies
  • Government of selected ship displayed in info tab
  • Added pirates

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Entropy



Joined: 13 Jul 2004
Posts: 6

 Post Posted: Tue Jul 13, 2004 12:36 am    Post subject:
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I'm cringing to even have to ask, but is this game OS: X native? Cuz I'm running the old MacOS on my PowerPC and the program won't open (it's recognized as a SimpleText file.)
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Paul



Joined: 17 Apr 2004
Posts: 447
Location: Chicago

 Post Posted: Tue Jul 13, 2004 3:08 am    Post subject:
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Yup, OS X only. You might be able to find OS X computers at a library or university or something, though.
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Mike73x



Joined: 12 Jul 2004
Posts: 71
Location: Perth, Australia

 Post Posted: Sat Jul 17, 2004 6:05 am    Post subject:
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Hi, first post. I saw the game on macupdate and thought it was pretty cool. Very Happy I had a few thoughts/suggestions:

Levitating up and down is kind of unintuitive, and makes it hard to pull off any hot piloting. A control scheme where the up and down arrow keys change your pitch (or a mouse 'look-at'), with another button for thrust would be nice, although I'm guessing that would probably involve big changes to how the orientation of the ship works. But that's my number one thought.

Also, it kinda ruins the illusion when you can bounce off a planet. I know there's the whole size and scale thing, but maybe there could be an invisible sphere just a bit larger than the planet for collisions?

Oh, and any chance the 3rd person camera could be pulled back a tad?

Anyway, that's just me, awesome game. Runs very well on my 600MHz iMac, nice job!
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Gwynoid



Joined: 17 Apr 2004
Posts: 86
Location: MA

 Post Posted: Fri Jul 23, 2004 3:47 pm    Post subject:
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Mike73x wrote:
Hi, first post. I saw the game on macupdate and thought it was pretty cool. Very Happy I had a few thoughts/suggestions:

Levitating up and down is kind of unintuitive, and makes it hard to pull off any hot piloting. A control scheme where the up and down arrow keys change your pitch (or a mouse 'look-at'), with another button for thrust would be nice, although I'm guessing that would probably involve big changes to how the orientation of the ship works. But that's my number one thought.

Also, it kinda ruins the illusion when you can bounce off a planet. I know there's the whole size and scale thing, but maybe there could be an invisible sphere just a bit larger than the planet for collisions?

Oh, and any chance the 3rd person camera could be pulled back a tad?

Anyway, that's just me, awesome game. Runs very well on my 600MHz iMac, nice job!

I'm sorry to say this, Paul, but I agree with everything he said. BTW, check out Oolite Elite, maybe as an inspiration. That has awesome, though confusing, piloting. You might want to have it faster that that, though...
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