Search found 53 matches

by Paul
Sun Dec 24, 2006 11:56 pm
Forum: Other
Topic: Ships
Replies: 21
Views: 231833

Is that last pic in-game? Also, I have been thinking about adding an option for engine-glow polygons, but I'm not sure... is that pretty easy to add? I don't want to make the barrier for a ship to be too high so that someone would feel they couldn't make a decent ship if it doesn't have all these op...
by Paul
Wed Dec 20, 2006 3:17 am
Forum: Event Horizon
Topic: Event Horizon 7.0
Replies: 15
Views: 203613

Oh, and just to clarify... that's 0.7, not 7.0 :D
by Paul
Wed Dec 13, 2006 3:50 am
Forum: Event Horizon
Topic: Event Horizon 7.0
Replies: 15
Views: 203613

I want to overhaul the controls/preferences... I've been meaning to do that for awhile, but I haven't quite figured out how yet :D Also, the new landing scheme of running into a planet to land on it. An additional sound track, of course :D... possibly joystick support. But 0.6.10 is gonna have to co...
by Paul
Wed Nov 29, 2006 5:32 am
Forum: Other
Topic: new forum, last post
Replies: 6
Views: 119090

Hey, thanks for all the work and help you've provided! And in two years you'll still find us here... although maybe it'll be v2 by then. 8)
by Paul
Tue Nov 28, 2006 4:08 pm
Forum: Other
Topic: Ships
Replies: 21
Views: 231833

Excellent work, as always! :D
by Paul
Sat Nov 25, 2006 8:21 pm
Forum: Other
Topic: Logo
Replies: 4
Views: 64011

Excellent! Logo updated :D
by Paul
Sat Nov 25, 2006 6:50 am
Forum: Other
Topic: Logo
Replies: 4
Views: 64011

Yeah, I see what you mean about the "v". As for the "n"s, I just assumed that was due to perspective.

Hmm, it looks like a clipped the bottom of the second "o" a bit, too :). Could you make a copy with a transparent background for use such as this?
by Paul
Fri Nov 24, 2006 4:15 am
Forum: Event Horizon
Topic: Event Horizon
Replies: 1
Views: 37139

Event Horizon

These are the new forums for Event Horizon. If you have an account at the old forums at eventhorizon.caphector.com, you will need to create a new one, here.