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appleide
Joined: 04 Oct 2005 Posts: 117 Location: Sydney, Canada. (oops I spelt australia wrong...)
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Posted: Fri Oct 07, 2005 3:03 am Post subject: How to use ship models in the game? |
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I finished my (rather crappy) ship 3D model... What else do I have to do to see what it looks like in-game? |
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Paul
Joined: 17 Apr 2004 Posts: 447 Location: Chicago
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Posted: Fri Oct 07, 2005 4:04 pm Post subject: |
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Save it as a .obj file, drop into the "ships" folder in the plugin (you can just use Default.bundle), and edit one of the .evh files to set the "Data" field to your file. _________________ Differentiation is an integral part of calculus. |
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appleide
Joined: 04 Oct 2005 Posts: 117 Location: Sydney, Canada. (oops I spelt australia wrong...)
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Paul
Joined: 17 Apr 2004 Posts: 447 Location: Chicago
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Posted: Sun Oct 09, 2005 11:40 pm Post subject: |
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Can you send me the new file, and I'll see what's going on. _________________ Differentiation is an integral part of calculus. |
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