Event Horizon :: View topic - Greetings from Dawn of Infinity
FAQ Log in
Search Profile
Memberlist Usergroups
Log in to check your private messages
Register
Greetings from Dawn of Infinity
Post new topic   Reply to topic
Event Horizon Forum Index » Event Horizon » Greetings from Dawn of Infinity
View previous topic :: View next topic  
Author Message
Killer Monster Snow Goon



Joined: 30 Sep 2004
Posts: 14

 Post Posted: Thu Sep 30, 2004 3:10 am    Post subject: Greetings from Dawn of Infinity
Reply with quote

Hey, looks like you guys have a neat thing going on here. I am Killer Monster Snow Goon from over at Dawn of Infinity our project is suffering from a lack of momentup and I was thinking considering your project is still going we might be capable of working together in the future as we have similar goals. To expand the capabilities of EV. Just thought I would drop into say hello. I wonder why I haven't heard of you guys till now. Got a neat thing going. Check us out sometime though.

the Goon
 Back to top »
View user's profile Send private message AIM Address
Paul



Joined: 17 Apr 2004
Posts: 447
Location: Chicago

 Post Posted: Thu Sep 30, 2004 5:08 pm    Post subject: Re: Greetings from Dawn of Infinity
Reply with quote

Do you have a link to download an application? I couldn't find one on the website, but it looks interesting. I'd certainly be willing to look at working together in areas, depending upon what similarities there are between our programs.
_________________
Differentiation is an integral part of calculus.
 Back to top »
View user's profile Send private message Send e-mail Visit poster's website AIM Address
Killer Monster Snow Goon



Joined: 30 Sep 2004
Posts: 14

 Post Posted: Thu Sep 30, 2004 9:44 pm    Post subject:
Reply with quote

Our old program is outdated so we aren't offering it for download anymore. I need to talk with our boss man before I can let you see what we have in the works. We do have a trailer you can check out though. Ours is designed to be multiplayer, that is our main goal. It is 3d now though. You guys are far ahead of us with some simple missions, outfits, ect. We don't really have much at all because of constant setbacks but we have been at if for more than an year and a half. The code you can check out on CVS though.

P.S. I would be interested in talking to you via a chat client, preferably AIM. If you are going to be around tonight I should be home around 9:00 central time (-6 GMT)

the Goon
 Back to top »
View user's profile Send private message AIM Address
aplasticspork



Joined: 18 Apr 2004
Posts: 136
Location: Seattle, Wa

 Post Posted: Thu Sep 30, 2004 11:17 pm    Post subject:
Reply with quote

i think it would be pretty cool to team up and see what we can come up with, and then maybe actually combine the games per se Cool as long as i can keep making ships Very Happy

speaking of which, how did that ship work out in the game, or does it even exist in the game yet? im curious to know if there was anything wrong Confused
_________________
This space left intentionally blank.
 Back to top »
View user's profile Send private message Send e-mail AIM Address
Paul



Joined: 17 Apr 2004
Posts: 447
Location: Chicago

 Post Posted: Fri Oct 01, 2004 1:36 am    Post subject:
Reply with quote

Yup, the ship worked just fine. It looks pretty cool, I'll post a screenshot of it in action Smile If you want to test your ships yourself, just open up the .obj file in a text editor and change the second line to "mtllib Courier.mtl" (or any other .mtl file name you see in the "ships" folder in the plugin, then open the .evh file and change the "data" field to point to your .obj file (which you should place inside the ships folder). Oh, and also the ships should be sized to fit inside a cube at the origin extending out 1 unit in each direction. That should work in principle, although it seems to be crashing now that I resized your ship. Whatever, see what works Very Happy
_________________
Differentiation is an integral part of calculus.
 Back to top »
View user's profile Send private message Send e-mail Visit poster's website AIM Address
Cap'n Hector



Joined: 17 Apr 2004
Posts: 85
Location: CA

 Post Posted: Fri Oct 01, 2004 2:52 am    Post subject:
Reply with quote

I'll be interested to see how this goes…if nothing else we might be able to have built-in netcode.
_________________
Cap'n Hector
 Back to top »
View user's profile Send private message Visit poster's website AIM Address Yahoo Messenger
aplasticspork



Joined: 18 Apr 2004
Posts: 136
Location: Seattle, Wa

 Post Posted: Fri Oct 01, 2004 3:02 am    Post subject:
Reply with quote

i'll see what i can do about the other ships tomorrow, seeing as how it's friday and all. sorry to hijack the topic like that Confused Smile
_________________
This space left intentionally blank.
 Back to top »
View user's profile Send private message Send e-mail AIM Address
Display posts from previous:   
Event Horizon Forum Index » Event Horizon » Greetings from Dawn of Infinity
Post new topic   Reply to topic All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Solaris phpBB theme/template by Jakob Persson
Copyright © Jakob Persson 2003



Powered by phpBB © 2001, 2002 phpBB Group